![]() ![]() There’s a list of pathfinding implementations in this gist. My code is much shorter and simpler than most other A* code I have found, and works on any graphs, not only on grids. If you’re planning to implement graph search yourself, here’s my guide to Python and C++ implementations. If you’re using C++, be sure to look at Recast, from Mikko Mononen. This A* demo and this Jump Point Search demo use Unity.This demo is in Javascript with readable source but I don’t know the license for the source code.This Actionscript A* tutorial has a demo near the end.This page describes Jump Point Search and also has an online demo.This demo is nice and also has code available.This demo is nice and has Javascript source code.This interactive demo lets you choose A* or Dijkstra’s Algorithm. ![]() The calculation is interruptible so you can run a few iterations per frame.
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